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121. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Seriously Bored Nothing against you Nian, but I still have a real issue with people complaining about these changes so much. TBQFH, the changes are for the most part great. For them to be perfect , we'd need the LR ammo c...
- by Nian Banks - at 2009.11.28 06:41:00
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122. Minmatar rookies cry poor! Beg to train Amarr? - in EVE General Discussion [original thread]
Edited by: Nian Banks on 28/11/2009 05:34:40 Originally by: Chainsaw Plankton whats wrong with minmatar? What races ship is in your signature? Looking up I this I see the point. Although I call BS on the rookies, rookies only want ...
- by Nian Banks - at 2009.11.28 05:33:00
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123. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Its time to work hard guys, we have two days to make CCP regret their actions and give us a proper minmatar patch. Start your campaign, I know I have.
- by Nian Banks - at 2009.11.28 05:26:00
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124. Black Ops and Covert Ops Cloaks - in Ships and Modules [original thread]
Originally by: Millsy1 Covert ops cloaks would be nice. but really thats not what they need to be fixed. All they really need is to make it easier to actually use the one thing that makes them completely different from other ships. Move a...
- by Nian Banks - at 2009.11.27 19:59:00
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125. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Bomberlocks Originally by: Ravcharas I couldn't find any mention of these changes in the patch notes. Am I blind? Are they no longer considered for deployment? Still going through? CCP didn't publish them because t...
- by Nian Banks - at 2009.11.26 19:21:00
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126. Best DPS Command ship - in Ships and Modules [original thread]
Originally by: Ralavina Edited by: Ralavina on 23/11/2009 16:12:58 Pure DPS? Astarte. 2x mag stabs + neutrons = about 930 DPS. Next up is the Absolution @ 710 / 790 DPS (2/3 heat sinks) 3rd comes the Sleipnir ... 723 DPS with 2 gyro...
- by Nian Banks - at 2009.11.23 16:17:00
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127. [ISSUE] Mass censoring on the forum - in Assembly Hall [original thread]
Deleting posts is the first sign of a company in trouble and trying to hide the fact. I have seen several MMO's that started to delete threads, they all slid into obscurity, having their servers reduced. People don't appreciate having such tactic...
- by Nian Banks - at 2009.11.22 15:42:00
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128. Star Trek Online: WAKE UP CCP - in Player Features and Ideas Discussion [original thread]
Originally by: Darriele Edited by: Darriele on 21/11/2009 12:48:13 Originally by: ITTigerClawIK Originally by: CCP Navigator Moved from General Discussion features and ideas? i honestly dont see how this fits into t...
- by Nian Banks - at 2009.11.21 14:31:00
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129. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Yes I fail to see how CCP can think that making artillery worse, is a fix. Unless they are truyl beyond hope and have now hired a nurse to wipe their ****** chins.
- by Nian Banks - at 2009.11.21 05:40:00
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130. What is happening to minmatar ships/modules in dominion? - in Ships and Modules [original thread]
Artillery has taken a big hit, the long range ammo has lost a whopping chunk of dps, and nuclear has become a +60% optimal ammo and lost even more dps. So Artillery is screwed with this fix, the fact that Artillery was sub standard with the highe...
- by Nian Banks - at 2009.11.20 17:04:00
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131. cyclone fit - in Ships and Modules [original thread]
Originally by: Cpt Branko Edited by: Cpt Branko on 20/11/2009 02:15:24 Originally by: rubico1337 ever done the math on the number of booster cycles it would takee to boost the same ammt of a shield extender? how about you try...
- by Nian Banks - at 2009.11.20 05:36:00
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132. cyclone fit - in Ships and Modules [original thread]
[Cyclone, Standard T2] Gyrostabilizer II Gyrostabilizer II Damage Control II Power Diagnostic System II X-Large C5-L Emergency Shield Overload I Fleeting Propulsion Inhibitor I Invulnerability Field II Medium Capacitor Booster II, Cap Booster 800...
- by Nian Banks - at 2009.11.20 01:59:00
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133. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Valharu Edited by: Valharu on 19/11/2009 03:06:42 So how it all ends up, that basicly anything that boosts Mini guns is not built into the guns or ammo themselves but mods that any race can use? So we are actually force...
- by Nian Banks - at 2009.11.19 07:53:00
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134. Minmatar support destroyer/cruiser - in Ships and Modules [original thread]
[Scythe, Log] 1600mm Reinforced Rolled Tungsten Plates I Power Diagnostic System II Power Diagnostic System II 10MN Afterburner II Tracking Link II Tracking Link II Salvager II Salvager II Salvager II Small Tractor Beam I Small Tractor Beam I M...
- by Nian Banks - at 2009.11.19 05:27:00
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135. Boost Command Ships - in Ships and Modules [original thread]
Originally by: Cpt Branko As for adding slots... yeah, please give me a 8/6/6 Sleipnir Can I please have the boost bonus swapped to shield resist, too? I like the boost bonus, I just think, and have advocated such for a good couple...
- by Nian Banks - at 2009.11.19 02:13:00
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136. Cyclone or Hurricane for lvl3s? - in Ships and Modules [original thread]
Originally by: Cameron Freerunner Edited by: Cameron Freerunner on 18/11/2009 16:19:00 Passive Shield Tank Hurricane--I've never lost more than 15% of my shields in a level 3 mission. And most of the time, its a lot less than that. If ...
- by Nian Banks - at 2009.11.18 17:53:00
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137. Boost Command Ships - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Nian Banks Been unprobeable is all good and fine but I can't see it lasting long before ccp fixes it so that there will be no such thing. Harder to probe, sure ccp doesn't mind that, but b...
- by Nian Banks - at 2009.11.18 11:30:00
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138. Boost Command Ships - in Ships and Modules [original thread]
Been unprobeable is all good and fine but I can't see it lasting long before ccp fixes it so that there will be no such thing. Harder to probe, sure ccp doesn't mind that, but been unable to be probed... Not part of ccp's plan.
- by Nian Banks - at 2009.11.18 07:44:00
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139. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Surly CCP must understand that tech1 and faction projectile ammo needs a falloff bonus somewhere, give the long range ammo a 15% falloff bonus ffs.
- by Nian Banks - at 2009.11.18 06:34:00
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140. Boost Command Ships - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Nian Banks Did you read the part that said "to do anything but safe spot." Yes you can do it, I didn;t deny that, I have a fit on EFT that proved it weeks ago, sadly however it is useles...
- by Nian Banks - at 2009.11.18 05:30:00
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